Introduction to JavaFX 2.0
||JavaFX is an environment for building rich client applications. Using a scenegraph at its core and providing many advanced features, e.g. effects, animations, media-support, it greatly simplifies the task of implementing expressive user interfaces with engaging user experience. The API is entirely provided as a Java API making it also available for other programming languages that run on top of the JVM. |
In this talk we will take a look at JavaFX 2.0 from a developer's perspective. Explaining the underlying concepts of the API and touching some of the more advanced features, all major components of the API will be covered.
After this talk you will have a clear understanding of the possibilities JavaFX 2.0 provides, which will enable you to make sound decisions how it may help you in your future projects. You will also be aware of the basic concepts which will help you to get started quickly with JavaFX 2.0.
||No knowledge of JavaFX 2.0 or earlier versions of JavaFX is required, but participants should have an intermediate knowledge of Java.|
||new & cool|
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Michael Heinrichs has been part of the JavaFX development team right from its early days in 2008. During the early access phase until the release of
JavaFX 1.0, he was part of the JavaFX Compiler team. After that he joined the JavaFX Mobile team where he was mainly responsible for performance
tuning. In 2010 he became the technical lead for the core components of JavaFX: JavaFX Beans and Properties, the Binding API, the new collections and the
Michael loves to meet people from other cultures, enjoys cooking and spending time with his family.